INTERACTIVE CONDUCT OF GAMES IN EDUCATION OF PRESCHOOL CHILDREN

dc.contributor.authorMaryambibi Djumaniyazovna Abdullayeva
dc.date.accessioned2025-12-29T14:23:47Z
dc.date.issued2024-04-08
dc.description.abstractIn order to improve the quality of education, the article talks about the skills of using game technologies in the preschool education system.
dc.formatapplication/pdf
dc.identifier.urihttps://webofjournals.com/index.php/1/article/view/1132
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/21192
dc.language.isoeng
dc.publisherWeb of Journals Publishing
dc.relationhttps://webofjournals.com/index.php/1/article/view/1132/1100
dc.rightshttps://creativecommons.org/licenses/by-nc-nd/4.0
dc.sourceWeb of Teachers: Inderscience Research ; Vol. 2 No. 4 (2024): WOT; 119-124
dc.source2938-379X
dc.subjectpreschool education, education, quality, goal, task, skill, system, technology, pedagogy.
dc.titleINTERACTIVE CONDUCT OF GAMES IN EDUCATION OF PRESCHOOL CHILDREN
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

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