Technology for Working with Graphic Programs

dc.contributor.authorShirinov Feruzjon Shuxratovich
dc.date.accessioned2026-01-01T10:46:54Z
dc.date.issued2022-12-20
dc.description.abstractThis article provides information about working with graphic programs on a computer, their types and capabilities. Some problems encountered in working with graphic programs are discussed.
dc.formatapplication/pdf
dc.identifier.urihttps://zienjournals.com/index.php/tjet/article/view/3039
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/60696
dc.language.isoeng
dc.publisherZien Journals
dc.relationhttps://zienjournals.com/index.php/tjet/article/view/3039/2534
dc.rightshttps://creativecommons.org/licenses/by-nc/4.0
dc.sourceTexas Journal of Engineering and Technology; Vol. 15 (2022): TJET; 85-88
dc.source2770-4491
dc.subjectComputer graphics
dc.subjectanimation tools
dc.subjectanimation programs
dc.subjectAdobe Illustrator
dc.titleTechnology for Working with Graphic Programs
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

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