INTERESTING ORGANIZATION OF FOREIGN LANGUAGE LESSONS

dc.contributor.authorDilrabo Adizova Rahmonovna
dc.date.accessioned2025-12-29T11:51:24Z
dc.date.issued2022-12-10
dc.description.abstractThis article provides feedback on the use of game technologies in English language classes.
dc.formatapplication/pdf
dc.identifier.urihttps://americanjournal.org/index.php/ajrhss/article/view/212
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/17334
dc.language.isoeng
dc.publisherAmerican Journals Publishing
dc.relationhttps://americanjournal.org/index.php/ajrhss/article/view/212/182
dc.rightshttps://creativecommons.org/licenses/by-nc/4.0
dc.sourceAmerican Journal of Research in Humanities and Social Sciences; Vol. 7 (2022); 30-32
dc.source2832-8019
dc.subjectgame, technology, education, ball, objects, category, kitchen
dc.titleINTERESTING ORGANIZATION OF FOREIGN LANGUAGE LESSONS
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

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