VIRTUAL AND AUGMENTED REALITY TECHNOLOGIES IN ENGINEERING GRAPHICS PROCESSES

dc.contributor.authorMashrapova Gulbakhor Mamasaliyevna
dc.date.accessioned2025-12-29T09:32:13Z
dc.date.issued2025-05-31
dc.description.abstractThis article examines the integration and impact of virtual and augmented reality technologies in engineering graphics processes. Through a systematic literature review, case study analysis, and expert interviews, the study highlights significant benefits in visualization, collaboration, and education resulting from the adoption of VR and AR tools. Key findings demonstrate improvements in spatial comprehension, design communication, and project efficiency, while identifying challenges related to hardware costs, digital infrastructure, and skills development. The article concludes that VR and AR are central to the ongoing digital transformation of engineering graphics, with substantial implications for education, industry, and workforce development.
dc.formatapplication/pdf
dc.identifier.urihttps://americanjournal.org/index.php/ajper/article/view/2966
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/16073
dc.language.isoeng
dc.publisherAmerican Journals
dc.relationhttps://americanjournal.org/index.php/ajper/article/view/2966/2799
dc.rightshttps://creativecommons.org/licenses/by-nc/4.0
dc.sourceAmerican Journal of Pedagogical and Educational Research; Vol. 36 (2025); 55-58
dc.source2832-9791
dc.subjectVirtual reality; augmented reality; engineering graphics; immersive visualization; spatial learning; CAD; digital transformation; interactive design; technical education; Uzbekistan.
dc.titleVIRTUAL AND AUGMENTED REALITY TECHNOLOGIES IN ENGINEERING GRAPHICS PROCESSES
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

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