3D Blender and 3D Unity: Key Steps in Game Development and Modeling
| dc.contributor.author | Chorshanbieva Sarvinoz Berdimurod Kizi | |
| dc.date.accessioned | 2025-12-30T18:14:55Z | |
| dc.date.issued | 2025-02-24 | |
| dc.description.abstract | This article explores the interconnection between Blender and Unity software, detailing the processes of 3D modeling, animation, physics effects in games, interactive element creation, and monetization strategies. The paper discusses how high-quality 3D models can be designed in Blender and integrated into Unity for game development. | |
| dc.format | application/pdf | |
| dc.identifier.uri | https://scientifictrends.org/index.php/ijst/article/view/494 | |
| dc.identifier.uri | https://asianeducationindex.com/handle/123456789/33348 | |
| dc.language.iso | eng | |
| dc.publisher | Scientific Trends | |
| dc.relation | https://scientifictrends.org/index.php/ijst/article/view/494/452 | |
| dc.rights | https://creativecommons.org/licenses/by/4.0 | |
| dc.source | International Journal of Scientific Trends; Vol. 4 No. 2 (2025): IJST; 45-48 | |
| dc.source | 2980-4299 | |
| dc.source | 2980-4329 | |
| dc.subject | Blender, Unity, 3D modeling, game development, animation, physics simulation, monetization. | |
| dc.title | 3D Blender and 3D Unity: Key Steps in Game Development and Modeling | |
| dc.type | info:eu-repo/semantics/article | |
| dc.type | info:eu-repo/semantics/publishedVersion | |
| dc.type | Peer-reviewed Article |
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