THE ROLE OF COMPUTER EDUCATIONAL GAMES IN THE INNOVATIVE EDUCATION SYSTEM
| dc.contributor.author | Zakirov Sanjar son of Ikromjon | |
| dc.date.accessioned | 2025-12-29T12:11:43Z | |
| dc.date.issued | 2024-07-04 | |
| dc.description.abstract | This article examines the use of computer games in the educational process, one of the most powerful socio-psychological factors influencing the spirituality of youth. The results of a social survey and experiments are presented. Suggestions are given on important aspects of creating computer educational games. | |
| dc.format | application/pdf | |
| dc.identifier.uri | https://westerneuropeanstudies.com/index.php/1/article/view/1278 | |
| dc.identifier.uri | https://asianeducationindex.com/handle/123456789/18300 | |
| dc.language.iso | eng | |
| dc.publisher | Western European Studies | |
| dc.relation | https://westerneuropeanstudies.com/index.php/1/article/view/1278/857 | |
| dc.rights | Copyright (c) 2024 Western European Journal of Modern Experiments and Scientific Methods | |
| dc.rights | https://creativecommons.org/licenses/by-nc/4.0 | |
| dc.source | Western European Journal of Modern Experiments and Scientific Methods; Vol. 2 No. 7 (2024): WEJMESM; 22-24 | |
| dc.source | 2942-1896 | |
| dc.subject | Ideology | |
| dc.subject | spirituality | |
| dc.subject | information | |
| dc.subject | computer games | |
| dc.title | THE ROLE OF COMPUTER EDUCATIONAL GAMES IN THE INNOVATIVE EDUCATION SYSTEM | |
| dc.type | info:eu-repo/semantics/article | |
| dc.type | info:eu-repo/semantics/publishedVersion | |
| dc.type | Peer-reviewed Article |
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