IMPROVEMENT OF ENGLISH LANGUAGE PROFICIENCY WITH THE HELP OF GAMES
| dc.contributor.author | Shamsematova Barno Rixsivayevna | |
| dc.date.accessioned | 2025-12-29T14:23:55Z | |
| dc.date.issued | 2024-05-13 | |
| dc.description.abstract | Gamification, the hone of consolidating amusement components and mechanics into non-game settings, has risen as a promising technique to improve dialect learning encounters. This article dives into the developing appropriation of gamification in dialect instruction, highlighting its potential to develop inborn inspiration and dynamic engagement among understudies. | |
| dc.format | application/pdf | |
| dc.identifier.uri | https://webofjournals.com/index.php/1/article/view/1326 | |
| dc.identifier.uri | https://asianeducationindex.com/handle/123456789/21246 | |
| dc.language.iso | eng | |
| dc.publisher | Web of Journals Publishing | |
| dc.relation | https://webofjournals.com/index.php/1/article/view/1326/1277 | |
| dc.rights | https://creativecommons.org/licenses/by-nc-nd/4.0 | |
| dc.source | Web of Teachers: Inderscience Research ; Vol. 2 No. 5 (2024): WOT; 77-80 | |
| dc.source | 2938-379X | |
| dc.title | IMPROVEMENT OF ENGLISH LANGUAGE PROFICIENCY WITH THE HELP OF GAMES | |
| dc.type | info:eu-repo/semantics/article | |
| dc.type | info:eu-repo/semantics/publishedVersion | |
| dc.type | Peer-reviewed Article |
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