IMMERSION: HOW ANIMATION IS SHAPING THE FUTURE OF HUMAN-COMPUTER INTERACTION (AR/VR/MR)

dc.contributor.authorSaniya Assembek
dc.date.accessioned2025-12-28T10:50:20Z
dc.date.issued2025-08-08
dc.description.abstractThe article examines the role of animation in shaping user experience in immersive technologies: augmented (AR), virtual (VR) and mixed reality (MR). Particular attention is paid to the function of animation as an interface tool that influences perception, navigation, interaction and emotional involvement of the user. The features of the use of animation in various types of XR environments are analyzed, as well as its importance in creating a cognitively comfortable and intuitive digital space. The importance of designing animation taking into account the psychophysiological features of perception and technical limitations of devices is emphasized.
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dc.identifier.urihttps://usajournals.org/index.php/2/article/view/780
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/4307
dc.language.isoeng
dc.publisherModern American Journals
dc.relationhttps://usajournals.org/index.php/2/article/view/780/854
dc.rightshttps://creativecommons.org/licenses/by/4.0
dc.sourceModern American Journal of Engineering, Technology, and Innovation; Vol. 1 No. 5 (2025); 24-33
dc.source3067-7939
dc.subjectanimation, AR, VR, MR, human-computer interaction, immersive technologies, UX design, digital space.
dc.titleIMMERSION: HOW ANIMATION IS SHAPING THE FUTURE OF HUMAN-COMPUTER INTERACTION (AR/VR/MR)
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

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