Philosophical-methodological aspects of knowledge in the game medium

dc.contributor.authorJumayeva Dildora Junaytovna
dc.date.accessioned2026-01-01T10:32:39Z
dc.date.issued2023-03-26
dc.description.abstractThis article provides enough information about the history of the game's development, content, goals and objectives. It has been revealed that the development of game technologies is a pedagogical problem in the eyes of scientists.
dc.formatapplication/pdf
dc.identifier.urihttps://zienjournals.com/index.php/tjpch/article/view/3617
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/60197
dc.language.isoeng
dc.publisherZien Journals
dc.relationhttps://zienjournals.com/index.php/tjpch/article/view/3617/3001
dc.rightshttps://creativecommons.org/licenses/by/4.0
dc.sourceTexas Journal of Philology, Culture and History ; Vol. 16 (2023): TJPCH; 52-54
dc.source2770-8608
dc.subjectgame
dc.subjectscientist
dc.subjectDevonu Lugatit Turk
dc.titlePhilosophical-methodological aspects of knowledge in the game medium
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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