METHODOLOGY OF USING EDUCATIONAL GAMES IN THE LESSON PROCESS IN GENERAL SECONDARY SCHOOLS

dc.contributor.authorMalohat Mirzaaxmadovna Buranova
dc.date.accessioned2025-12-28T13:14:32Z
dc.date.issued2025-04-30
dc.description.abstractThe use of educational games in the classroom in general secondary schools makes the learning process of students more interesting, effective and active. Today, pedagogical experiments show the importance of educational games in developing such skills as logical thinking, creative approach, independent thinking, teamwork in students. This article analyzes the methodology for using educational games in the classroom, their impact on educational effectiveness, types of games and the possibilities of increasing student motivation through them. Proper organization of educational games plays an important role in increasing students' interest in the lesson and consolidating knowledge. The article also provides recommendations for teachers on the effective use of educational games and gives practical examples.
dc.formatapplication/pdf
dc.identifier.urihttps://brightmindpublishing.com/index.php/EI/article/view/605
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/5851
dc.language.isoeng
dc.publisherBright Mind Publishing
dc.relationhttps://brightmindpublishing.com/index.php/EI/article/view/605/637
dc.rightshttps://creativecommons.org/licenses/by/4.0
dc.sourceEducator Insights: Journal of Teaching Theory and Practice; Vol. 1 No. 4 (2025); 407-412
dc.source3061-6964
dc.subjectEducational games, general secondary education, lesson process, pedagogical methodology, learning motivation, creative thinking.
dc.titleMETHODOLOGY OF USING EDUCATIONAL GAMES IN THE LESSON PROCESS IN GENERAL SECONDARY SCHOOLS
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

item.page.files

item.page.filesection.original.bundle

pagination.showing.labelpagination.showing.detail
loading.default
thumbnail.default.alt
item.page.filesection.name
buranova_2025_methodology_of_using_educational_games_i.pdf
item.page.filesection.size
303.79 KB
item.page.filesection.format
Adobe Portable Document Format

item.page.collections