METHODOLOGY FOR DEVELOPING STUDENTS' COGNITIVE INTEREST IN PERFORMING GRAPHIC TASKS IN TEACHING ENGINEERING AND COMPUTER GRAPHICS
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The Conference Hub
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This article analyzes the methodology for developing students' cognitive interest in learning engineering and computer graphics. The psychological and pedagogical foundations of cognitive interest are studied, and innovative pedagogical methods, technologies, and approaches for effectively organizing this process are considered. Particular attention is paid to the role of interactive learning, problem-based approaches, gamification, and group assignments in increasing students' interest. These methods are aimed at strengthening students' knowledge and preparing them for future professional activities.