APPLICATION OF GAME METHODS AS A BASIS FORMATION OF POSITIVE MOTIVATION NON-LINGUAL UNIVERSITY STUDENTS

loading.default
thumbnail.default.alt

item.page.date

item.page.journal-title

item.page.journal-issn

item.page.volume-title

item.page.publisher

Web of Journals Publishing

item.page.abstract

The purpose of this article is to study and research methods and forms of using gaming technologies in mastering the Russian language, especially in non-linguistic higher education institutions. The methodology of the article is based on the effective use of various modern pedagogical approaches, accompanied by gaming technologies, when learning Russian as a foreign language.Results: Based on the synthesis and analysis of the motivational components and properties of cognitive games used in teaching Russian in non-linguistic universities, the main tasks and problems of activating the cognitive activity of students and improving the methods of teaching the Russian language were identified and considered. The practical significance of the article lies in the possibility of further application of the essential provisions and conclusions both in psychological and pedagogical activity and in the educational process.

item.page.description

item.page.citation

item.page.collections

item.page.endorsement

item.page.review

item.page.supplemented

item.page.referenced