Application Activity Numeracy Pleasant Through Snakes and Ladders Game at SDN 2 Tilongkabila
| dc.contributor.author | Fatma Riyanti Sanggulu | |
| dc.contributor.author | Sri Ayu B. Angio | |
| dc.contributor.author | Andarista Puni | |
| dc.date.accessioned | 2025-12-28T14:04:46Z | |
| dc.date.issued | 2023-12-10 | |
| dc.description.abstract | For increase ability number of participants educate , one method that can used that is application activity numeracy through game snake stairs which is method learning that has characteristics integrate between the learning process and play . Research methods used _ is Classroom Action Research (PTK) with using the spiral model by Kemmis and McTaggart. Research result showing that before implementation cycle only there were 5 out of 15 participants educate or amounting to 33.33% of participants educate those already show behavior numerated , in cycle I obtained as many as 8 out of 15 participants educate or amounting to 53.33% already show behavior numerate . Implementation actions in cycle II were obtained as many as 14 of the 15 participants educate or amounting to 93.33% already show behavior numerate . Based on the data above , this happens change behavior on each implementation cycle , increase from implementation observation initial which was initially 33.33% to cycle I increased by 53.33% of participants educate who shows behavior numerate . Next , improvement behavior numerate on implementation action cycle I to cycle II , namely by 40% of cycle I to cycle II. This matter show that application activity numeracy pleasant through game snake ladder can increase behavior numerate participant educate 4th grade at SDN 2 Tilongkabila . | |
| dc.format | application/pdf | |
| dc.identifier.uri | https://scienticreview.com/index.php/gsr/article/view/316 | |
| dc.identifier.uri | https://asianeducationindex.com/handle/123456789/7534 | |
| dc.language.iso | eng | |
| dc.publisher | Global Scientific Publishing | |
| dc.relation | https://scienticreview.com/index.php/gsr/article/view/316/252 | |
| dc.rights | https://creativecommons.org/licenses/by-nc/4.0 | |
| dc.source | Global Scientific Review; Vol. 22 (2023): GSR; 62-72 | |
| dc.source | 2795-4951 | |
| dc.subject | numerate | |
| dc.subject | participant | |
| dc.subject | application | |
| dc.subject | pleasant | |
| dc.title | Application Activity Numeracy Pleasant Through Snakes and Ladders Game at SDN 2 Tilongkabila | |
| dc.type | info:eu-repo/semantics/article | |
| dc.type | info:eu-repo/semantics/publishedVersion | |
| dc.type | Peer-reviewed Article |
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