Latest Innovations in Teaching English Using Virtual Reality Technologies

dc.contributor.authorPazilov Abdushohit Abduvaeitovich
dc.date.accessioned2026-01-02T10:22:39Z
dc.date.issued2022-10-30
dc.description.abstractThis paper presents an analysis of innovative solutions using virtual reality for the practice of foreign languages on the example of the English language. There are two types of software applicable in the framework of the educational process in schools and universities: specialized and related developments. The results of the analysis demonstrate that virtual reality as an educational technology has potential, but is still at the initial stage of its development, and existing applications need methodological improvements and additional research on effectiveness.
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dc.identifier.urihttps://geniusjournals.org/index.php/ejlat/article/view/2468
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/75414
dc.language.isoeng
dc.publisherGenius Journals
dc.relationhttps://geniusjournals.org/index.php/ejlat/article/view/2468/2119
dc.rightshttps://creativecommons.org/licenses/by-nc-nd/4.0
dc.sourceEurasian Journal of Learning and Academic Teaching; Vol. 13 (2022): EJLAT; 47-52
dc.source2795-739X
dc.subjectVirtual reality
dc.subjectinformation technology
dc.subjectpedagogy
dc.subjecteducational technology
dc.titleLatest Innovations in Teaching English Using Virtual Reality Technologies
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

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