WAYS TO USE STEAM TECHNOLOGIES IN MATHEMATICS
| dc.contributor.author | Zokirova Sevarahon Zafarbek qizi | |
| dc.date.accessioned | 2025-12-23T16:11:58Z | |
| dc.date.issued | 2025-04-11 | |
| dc.description.abstract | This article explains some topics on the use of STEAM technologies in mathematics, introduction to mathematics through the STEAM approach and applications of mathematics to various fields. It discusses the advantages of mathematics over other disciplines. | |
| dc.format | application/pdf | |
| dc.identifier.uri | https://brightmindpublishing.com/index.php/ev/article/view/448 | |
| dc.identifier.uri | https://asianeducationindex.com/handle/123456789/2622 | |
| dc.language.iso | eng | |
| dc.publisher | Bright Mind Publishing | |
| dc.relation | https://brightmindpublishing.com/index.php/ev/article/view/448/476 | |
| dc.rights | https://creativecommons.org/licenses/by/4.0 | |
| dc.source | EduVision: Journal of Innovations in Pedagogy and Educational Advancements; Vol. 1 No. 4 (2025); 228-233 | |
| dc.source | 3061-6972 | |
| dc.subject | STEAM technology, robotics, programming, algorithms interactive programs, applications and gamification. | |
| dc.title | WAYS TO USE STEAM TECHNOLOGIES IN MATHEMATICS | |
| dc.type | info:eu-repo/semantics/article | |
| dc.type | info:eu-repo/semantics/publishedVersion | |
| dc.type | Peer-reviewed Article |
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