TECHNOLOGIES FOR FORMING CREATIVE COMPETENCES IN PRIMARY GRADE STUDENTS

loading.default
thumbnail.default.alt

item.page.date

item.page.journal-title

item.page.journal-issn

item.page.volume-title

item.page.publisher

Scholar Express Journals

item.page.abstract

This article explores the technologies for developing creativity-related competencies in primary school students. It examines the potential of enhancing students' creative thinking and problem-solving skills through methods such as interactive technologies, virtual learning environments, gamified education, and project-based activities. The article emphasizes that integrating modern technologies into the educational process can improve students' creativity and independent thinking abilities.

item.page.description

item.page.citation

item.page.collections

item.page.endorsement

item.page.review

item.page.supplemented

item.page.referenced