THE GAME AS A WAY TO DIAGNOSE AND EVALUATE THE SUBJECT RESULTS IN THE LESSONS OF RUSSIAN AS A FOREIGN LANGUAGE IN 5TH GRADE AT THE UZBEK SCHOOL

dc.contributor.authorRahmonova Shahzoda Shavkatjon kizi
dc.date.accessioned2025-12-29T12:34:24Z
dc.date.issued2024-11-08
dc.description.abstractThe main attention is paid to the justification of the choice of gaming methods, the classification of types of games, as well as the analysis of psychological and pedagogical aspects of the influence of gaming activities on motivation and learning outcomes. The paper presents examples of the successful use of game forms in the educational process, as well as methods for evaluating the effectiveness of such approaches
dc.formatapplication/pdf
dc.identifier.urihttps://westerneuropeanstudies.com/index.php/2/article/view/1673
dc.identifier.urihttps://asianeducationindex.com/handle/123456789/18977
dc.language.isoeng
dc.publisherWestern European Studies
dc.relationhttps://westerneuropeanstudies.com/index.php/2/article/view/1673/1139
dc.rightshttps://creativecommons.org/licenses/by-nc/4.0
dc.sourceWestern European Journal of Linguistics and Education; Vol. 2 No. 11 (2024): WEJLE; 98-101
dc.source2942-190X
dc.subjectRussian as a foreign language
dc.subjectgame technologies
dc.subjectdidactic game
dc.titleTHE GAME AS A WAY TO DIAGNOSE AND EVALUATE THE SUBJECT RESULTS IN THE LESSONS OF RUSSIAN AS A FOREIGN LANGUAGE IN 5TH GRADE AT THE UZBEK SCHOOL
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.typePeer-reviewed Article

item.page.files

item.page.filesection.original.bundle

pagination.showing.labelpagination.showing.detail
loading.default
thumbnail.default.alt
item.page.filesection.name
kizi_2024_the_game_as_a_way_to_diagnose_and_evalua.pdf
item.page.filesection.size
205.64 KB
item.page.filesection.format
Adobe Portable Document Format

item.page.collections